Leatherworking

For an additional fee, characters can pay a skilled leatherworker to tool a beautiful weave-like pattern onto their belt, boots, scabbard, or other leather items. (Prices are not fixed and can be adjusted as desired by the GM.)

Not unlike a “coat of arms,” these patterns can represent a particular community or family. The pattern will have small flourishes to further personalize it—maybe an animal, a flower, a sigil, or a house motto to give it significance. A great accomplishment could be acknowledged by adjusting or adding to the pattern, and then passed down to future generations.